From news-rocq.inria.fr!jussieu.fr!math.ohio-state.edu!howland.erols.net!woodstock.news.demon.net!demon!news.demon.co.uk!demon!kendalls.demon.co.uk!pak21 Thu Sep 17 13:29:17 1998 Article: 9643 of rec.games.corewar Path: news-rocq.inria.fr!jussieu.fr!math.ohio-state.edu!howland.erols.net!woodstock.news.demon.net!demon!news.demon.co.uk!demon!kendalls.demon.co.uk!pak21 From: Philip Kendall Newsgroups: rec.games.corewar Subject: Re: Anti-Dwarf Date: Tue, 15 Sep 1998 14:07:13 +0100 Organization: Private Distribution: world Message-ID: References: NNTP-Posting-Host: kendalls.demon.co.uk X-NNTP-Posting-Host: kendalls.demon.co.uk:194.222.25.137 X-Trace: news.demon.co.uk 905878854 nnrp-11:28488 NO-IDENT kendalls.demon.co.uk:194.222.25.137 X-Complaints-To: abuse@demon.net MIME-Version: 1.0 X-Newsreader: Turnpike (32) Version 4.00 Lines: 36 In article , Pieter Audenaert wrote >Last week I was thinking about a program that has a 100 percent chance to >win all battles against Dwarf... >Watch this one: [snip 5 line warrior] >Now here's the question: can anyone improve on the number of lines >(4 lines??? 3 lines??????) or do you agree that this is really the bare >minimum? (Do you have another 5 lines solution? Let me know...) Three lines is easy: ;redcode-94 ;name Anti-Dwarf ;author Philip Kendall ;strategy Kill Dwarf ;assert CORESIZE==8000 gate equ (foo-8) start spl 2 foo djn.f #0,